Use arrow keys to move between cells. Press Space or Enter to select or deselect a cell. Draw a path from the well (πŸ’§) to the village (🏠) avoiding obstacle cells.
A charity: water awareness game
πŸ’§πŸ’§πŸ’§
πŸ’§ 0 / 15
Lvl 1
0 pts
Best: 0
Check if your drawn path reaches the village. Costs nothing if correct. Clear your drawn path. This costs one life. Advance to the next level. Return to the main menu. Your progress is saved. LOGIC Open the game logic blueprint in a new tab.
Increase level by 1. For testing only. Decrease lives by 1. For testing only. Increase lives by 1. For testing only. Delete all saved game data. For testing only.